Csi the Experience Educators Guide
Updating search results...
Forensics Rice Center for Teaching and Learning
12 affiliated resources
Imagine entering a crime scene and being the one responsible for noticing and collecting every trace of evidence. The pressure is on: you know the analysis of your evidence must be scientifically sound to crack the case.You've seen the hit television crime drama, CSI: Crime Scene Investigation on CBS. Now, there's a forensic science exhibit related to the TV show, as well as a Web-based learning adventure.CSI: The Experience is a completely immersive exhibit that invites visitors to enter "crime" scenes where they identify and record evidence. It takes them inside "laboratories" for scientific testing and to "autopsy" rooms for pathology analysis. Then it returns them to the "office" to build their case, based on the scientific evidence. The exhibit brings to life real scientific principles and the most advanced scientific techniques used today by crime scene investigators and forensic scientists.From DNA and firearms analysis to forensic anthropology and toxicology, visitors will be immersed in hands-on science in an exciting multi-media environment with dazzling special effects direct from the CSI TV series. Cast members from the TV show welcome guests into the exhibit from a large video monitor, lead them through the experience, and praise them for a job well done at the end. The exhibit is geared toward adults and youth age 12 and above.
- Subject:
- Biology
- Material Type:
- Game
- Provider:
- Rice University
- Provider Set:
- Rice Center for Technology in Teaching and Learning
- Author:
- Art Eisenberg, Ph.D.
- Terry Danielson, BSP, Ph.D., et al
- Date Added:
- 08/22/2011
In MedMyst: Disease Defenders, players can choose to train with an epidemiologist, microbiologist, or veterinarian to learn how these experts work as a team to solve infectious disease outbreaks while using the scientific method. Each expert path has its own learning objectives and stresses different parts of the scientific method.
- Material Type:
- Activity/Lab
- Game
- Lesson Plan
- Provider:
- Rice University
- Provider Set:
- Rice Center for Technology in Teaching and Learning
- Date Added:
- 04/18/2012
This is an interactive learning adventure for middle school students and has accompanying classroom activities and magazines. In this challenge, students will perform experiments to identify the germ responsible for a fungal disease. Students will follow rules or postulates worked out by Dr. Koch in the late 1800s for establishing whether a specific germ causes a particular infectious disease: 1. The suspected pathogen must be present in every case of the disease; 2. The suspected pathogen must be isolated from the host and grown in pure culture; 3. The disease must be reproduced when a pure culture of the suspected pathogen is inoculated into a healthy susceptible host; 4. The same pathogen must be recovered from the newly infected host. The Germ Theory of Disease holds that germs or microorganisms cause infectious diseases. Funded through the National Center for Research Resources and the National Institute of Allergy and Infectious Diseases.
- Subject:
- Biology
- Material Type:
- Activity/Lab
- Game
- Interactive
- Lesson Plan
- Provider:
- Rice University
- Provider Set:
- Rice Center for Technology in Teaching and Learning
- Date Added:
- 04/18/2012
This is a problem-based learning adventure game that engages the player in the role of scientist, historian, and detective. At the beginning, the student is presented with a problem that must be solved. During the mission, students conduct field and laboratory investigations with the aid of the MedMyst characters. This mission can be played within one class period (approximately 30 to 45 minutes) and the knowledge gained from this mission will help students understand how infectious diseases are spread. This mission covers vectors, malaria, history of malaria, and immune system. Each mission is a self-contained problem and may be played without reliance on the other missions. Also available in Spanish.
- Subject:
- Health, Medicine and Nursing
- Life Science
- Mathematics
- Material Type:
- Game
- Simulation
- Provider:
- Rice Center for Technology in Teaching and Learning
- Provider Set:
- Web Adventures: Explore Science One Game at a Time
- Author:
- Center for Technology in Teaching and Learning
- Date Added:
- 09/28/2011
Principles of Macroeconomics 2e covers the scope and sequence of most introductory economics courses. The text includes many current examples, which are handled in a politically equitable way. The outcome is a balanced approach to the theory and application of economics concepts. The second edition has been thoroughly revised to increase clarity, update data and current event impacts, and incorporate the feedback from many reviewers and adopters.Changes made in Principles of Macroeconomics 2e are described in the preface and the transition guide to help instructors transition to the second edition.
- Subject:
- Social Science
- Economics
- Material Type:
- Full Course
- Provider:
- Rice University
- Provider Set:
- OpenStax College
- Date Added:
- 06/29/2017
In A Plaguing Problem, students need to reconstruct lost knowledge about pain relieving drugs. They learn about concepts such as neurotransmission, the neurobiology and history underlying drug addiction, pain management, and analgesia. This game consists of three consecutive episodes with a continuous storyline and we recommend playing the episodes in order.
- Material Type:
- Activity/Lab
- Game
- Lesson Plan
- Provider:
- Rice University
- Provider Set:
- Rice Center for Technology in Teaching and Learning
- Date Added:
- 04/18/2012
In Nothing To Rave About, students are asked to uncover why there has been a dramatic increase in the number of teens admitted to the emergency room after partying at a local dance club. During their investigation, they learn how ecstasy and other club drugs act on the nervous system. This game consists of three consecutive episodes with a continuous storyline and we recommend playing the episodes in order.
- Material Type:
- Activity/Lab
- Game
- Lesson Plan
- Provider:
- Rice University
- Provider Set:
- Rice Center for Technology in Teaching and Learning
- Date Added:
- 04/18/2012
In Uncommon Scents, students investigate a chemical accident and learn about the health effects of exposure to toxic chemicals. They will discover that many common household products contain toxic chemicals, learn how inhaling these product can severely damage the nervous system and other parts of the body, and find ways to protect themselves from exposure to toxic vapors. This game consists of three consecutive episodes with a continuous storyline. We recommend playing the episodes in order
- Material Type:
- Activity/Lab
- Game
- Lesson Plan
- Provider:
- Rice University
- Provider Set:
- Rice Center for Technology in Teaching and Learning
- Date Added:
- 04/18/2012
Csi the Experience Educators Guide
Source: https://www.oercommons.org/curated-collections/92
0 Response to "Csi the Experience Educators Guide"
Post a Comment